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  • SUMMARY
  • PRECEDENTS

Precedents

PhD thesis , Journals, Proceedings and Articles preceding and founding this research.

PhD thesis

Neurodesign

Cutellic P., ETH Zurich, 2022

Throughout the title: Neurodesign, Modeling with Neural Potentials, the term neural potentials means twofold: potentials as in electric potentials, vessels of information to be decoded, and potentials as in capacity held by such information. The thesis comprises three main chapters, its conclusion and an appendix containing publications and research materials produced along the research. Its general intent reflected throughout the chapters is to balance the research between empirical and theoretical findings to mutually inform each other on the prototyping of potentially novel ways to approach architectural modeling and its encoding.

Theory

How could one model anything at all without the grasp of pre-specificity? This thesis holds the question and brings contribution with both theoretical arguments and its technical implementations by exploring BCI for architectural design in an interactive and generative fashion. The term ‘neural potential‘ used in the title conveys the idea by characterizing both a modality of information and its capacity for communication across natural and artificial modes. The thesis starts by synthesizing a sum of knowledge spanning the multiple fields of cognitive science and architecture to reveal how intimately linked they are by the duplicitous picture of computation and compositionality. It then develops arguments about the human mind’s untapped potential in composing under uncertainty from a ‘thing-in-the-world‘ to an ‘object-in-the-mind‘ and back to an ‘object-in-the-world‘.

Minimal linguistics such as conceptual archetypes serve as lenticular cues to focus attention on iteratively presented compositional states of a scene on one side, and the associative schema of a concept from memory on the other. Source: Cutellic P., Neurodesign, ETH Zürich, 2022.

Software

Interfacing the human brain with computers requires a synthetic approach to technical and theoretical advances in cognitive science and the necessary understanding of the appropriate methods to contribute to novel compositional approaches in architecture, which intrinsically embeds informational complexity at its core. To support and feed the research with continuous experiments, a platform-and-hardware-agnostic software prototype has been developed along with several custom sensors. Programmed within a modular and integrative framework, it gathers the entire technical pipeline necessary for the interactive and generative approach of design modeling. From the rendering and presentation of generative design solutions as visual stimulations to its synchronized data streaming and acquisition, its processing and analysis, the concurrent training and use of discriminative and generative estimators to finally identify significant discriminative neural patterns and iteratively generate design objects, this software allows for continuously adding and evolving more features along the research.

Software prototype for modeling experiments from visual discrimination with BCI. Source: Cutellic P., Neurodesign, ETH Zürich, 2022.

Demonstrator

Stargazer, Two Columns From Neural Potentials, is a sculpture about digital architectonics from an extensive series of physical aggregates produced from the technology developed along the research. It employs techniques and theoretical arguments to propose operative means to articulate parts using combined human and machine intelligence. The produced mixed model involves human intelligence for discriminative capacities found in neural phenomena and artificial neural networks as perpetual generators of new potential design solutions to explore. Doing so challenges the syntactical tradition of the generative in architecture while reappraising information and communication theories and permuting the idea of parts with tokens, grammars with beliefs, and assemblies with aggregates. The two columns manifest a significant step in this new modeling approach. They can be seen as a dialectic between the potential of human intelligence to create meaning by indexing things in the world to categories and concepts in the mind and the potential of machine intelligence to decode latent and manifold structures.

From building prediction confidence with visual discrimination to fabricated physical aggregates from the trained generative model.  Source: Cutellic P., Neurodesign, ETH Zürich, 2022.

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Journals

Journal contributions for work-in-progress and full papers.

Towards Encoding Shape Features with Visual Event-Related Potential Based Brain–Computer Interface for Generative Design

Cutellic P., in International Journal of Architectural Computing, 2019 (Full Paper)

This article will focus on abstracting and generalising a well-studied paradigm in visual, event-related potential-based brain-computer interfaces for spelling characters forming words into the visually-encoded discrimination of shape features forming design aggregates. After identifying standard technologies in neuroscience and neuropsychology of high interest for integrating fast cognitive responses into generative design processes and proposing the machine learning model of an ensemble of linear classifiers in order to tackle the challenging features that electroencephalography data carry, it will present experiments in encoding shape features for generative models by a mechanism of visual context updating and the computational implementation of vision-as-inverse-graphics, to suggest that discriminative neural phenomena of event-related potentials such as P300 may be used in a visual articulation strategy for modeling in generative design.

@bibtext

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A column-like, an arch-like and a dome-like design beliefs. Each one of them describes a selective domain of solutions for each new possible states. Source: Cutellic P., Towards Encoding Shape Features with Visual ERP-Based BCI for Generative Design, in IJAC, 2019.

Proceedings

Contributions to Conferences and Symposium Proceedings.

Growing Shapes with a Generalised Model from Neural Correlates of Visual Discrimination

Cutellic P., in Proceedings of the 2020 DigitalFUTURES, Singapore, 2021 (Full Paper)

This paper focuses on applying ERP in better design and architectural modeling generalisations. It uses previously built techniques and trained models on EEG signals of a singular individual. It observes the robustness of advanced classification models to initiate the development of presentation and classification techniques for enriched visual environments by developing an iterative and generative design process of growing shapes. The pursued interest is to observe if visual ERP as correlates of visual discrimination can hold in structurally similar but semantically different experiments and support the discrimination of meaningful design solutions. Following Bayesian terms, we will coin this endeavour a Design Belief and elaborate a method to explore and exploit such features decoded from human visual cognition.

@bibtext

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Grid of all the generated shapes grouped by graphic and geometric features. Source: Cutellic P., Growing Shapes with a Generalised Model from Neural Correlates of Visual Discrimination, in DigitalFUTURES, 2020.

An Event-Based Generative Design Software Implementing Fast Discriminative Cognitive Responses from Visual ERP BCI

Cutellic P., in eCAADe: Computing for a Better Tomorrow - Proceedings of the 36th eCAADe Conference, Lodz, Poland, 2018 (Full Paper)

This research investigates BCI technologies in the broad scope of CAAD applications exploiting early visual cognition in computational design. Firstly, it introduces the pursued interest and contribution that visual-ERP EEG-based BCI application for generative design may provide through a synthetic review of precedents and BCI technology. Secondly, it describes selected BCI components and presents a methodology to provide an appropriate framework for a CAAD software approach. It distinguishes two critical aspects of discrimination and generation in its design and proposes a new model for modulated adversarial design. Emphasis is on the explicit use of inference loops integrating fast human cognitive responses and their capitalisation over time to reflect on the generation of design and architectural features.

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General layout of the BCI implemented with its major components and features in a web-based framework. Source: Cutellic P., An Event-Based Generative Design Software Implementing Fast Discriminative Cognitive Responses from Visual ERP BCI, in eCAADe, 2018.

Le Cube d’Après: Integrated Cognition for Iterative and Generative Designs

Cutellic P., in ACADIA 2014 - Design Agency: Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture, Los Angeles (Full Paper)

This paper describes the work in progress of research on Neurodesign and a previously described process entitled Augmented Iterations (Cutellic & Lotte, 2013). Within this broader field of research and design explorations, we will focus on describing and commenting on results obtained in the neuro-selection of shapes among a continuously varying flow of visual stimuli. Eventually, these results will lead to identifying a non-linear and non-convergent potential for the Human-Based Computation of iterative and generative designs.

@bibtext

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Neural selection of shapes demonstrating the non-linearity of human cognition under pre-defined discrimination tasks. Source: Cutellic P., Le Cube d’Après, Integrated Cognition for Iterative and Generative Designs, in ACADIA, 2014.

Augmented Iterations: Integrating Neural Activity in Evolutionary Computation for Design

Cutellic P., Lotte F., in eCAADe 2013: Computation and Performance, Delft, Netherlands (Full Paper)

The principle of Augmented Iterations is to create shapes of progressively higher complexity, thanks to a fast neuronal selection of shapes among several possible evolving designs. This process is made possible using a brain signal known as P300, which appears when a user perceives a rare and relevant stimulus and can be used for intricate pattern recognition and human computation systems. We aim to use this P300 signal to identify the (re)cognition of shapes or designs that a user finds almost instantaneously relevant and noticeable when exposed to a rapid visual flow of variations of such shapes or designs. Using evolutionary algorithms, the shapes that trigger a P300 in the user’s EEG signals are selected and combined to give rise to geometrical aggregations of higher complexity. These new shapes replace the previous ones in the rapid flow of variations presented to the user, hence iterating the evolutionary design.

@bibtext

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Iterative model selecting shapes by the recognition of a P3 signal. Source: Cutellic P., Lotte F., Augmented Iterations: Integrating Neural Activity in Evolutionary Computation for Design, in eCAADe, 2013.

Articles

Articles will be listed here as soon as preprints are made available online.

Machine Learning from Las Vegas

Cutellic P., in Volume Magazine: #Hello World!, 49th issue, Delft, 2016.

This text describes a series of simultaneous events both in computer science and architecture in the 70’s. From Las Vegas and its historical urban study derives a comparison of common concerns and a contemporary speculation on machine learning for human cognition.

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Aspen moviemap application and interface, Architecture Machine Group, MIT, 1978. Source: http://www.naimark.net/projects/aspen.html

NeuraMod: Architectural Modelling with Neural Potentials
SNSF Grant no 192500
2021-2025